Media Lab Books
The Game Master's Book of Random Encounters: 500+ Customizable Maps, Tables and Story Hooks
The Game Master's Book of Random Encounters: 500+ Customizable Maps, Tables and Story Hooks
Couldn't load pickup availability
In a game packed with infinite possibilities, what are GMs to do when their players choose what they have not prepared?
As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task.
The Game Masterās Book of Random EncountersĀ provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop in a larger campaign.Ā āTaverns, Inns, Shops & Guild HallsāĀ section includes maps forĀ 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietorsĀ of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur.
Perhaps more useful than itsĀ nearly 100Ā maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. FeaturingĀ eightĀ unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes.
The book also includes aĀ Random NPC GeneratorĀ to help you create intriguing characters your players will love (or love to hate), as well as aĀ Party Makeup MakerĀ for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls.
Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total ofĀ 97 maps,Ā more than 150 tables andĀ millions of possibleĀ adventures.
Share
